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Game Developer

Selim Şehriyaroğlu

I build games with Unity, focusing on gameplay programming, prototyping and game feel. Here you can find the games I have worked on.

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Games

Color Bus Trip cover art

Color Bus Trip

A color-matching bus puzzle

  • Unity
  • iOS
  • Game Developer
  • 2025
Knit N Loop cover art

Knit N Loop

A relaxing knot-untangling puzzle

  • Unity
  • iOS
  • Game Developer
  • 2025
Triple Alien Hunt cover art

Triple Alien Hunt

A triple-match alien hunt

  • Unity
  • iOS
  • Game Developer
  • 2025
Merge Coins: Blast Jam cover art

Merge Coins: Blast Jam

A coin-merging blast puzzle

  • Unity
  • iOS
  • Game Developer
  • 2024
selimsehriyar@gmail.com
GitHubLinkedIn

© 2026 Selim Şehriyaroğlu

Merge Coins: Blast Jam cover art

Merge Coins: Blast Jam

A coin-merging blast puzzle

Merge Coins: Blast Jam screenshot 1Merge Coins: Blast Jam screenshot 2Merge Coins: Blast Jam screenshot 3Merge Coins: Blast Jam screenshot 4Merge Coins: Blast Jam screenshot 5

What I did

A prototype I built solo: identical gems merge into the next tier. I designed and implemented all gameplay systems from scratch, including gem spawning, merging and progression.

Credits

Role
Game Developer
Engine
Unity
Platform
iOS
Year
2024
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